Win a 3D Printer for your school with the Ultimaker Education Challenge

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Do you believe it's vital to let students discover their talents and learn through exploration and experimentation?

If so, we're offering you the chance to share your enthusiasm and ideas with other like-minded educators.


To participate, you need to develop a project, offering an authentic learning experience for students in the form of a lesson plan. It should incorporate the use of a 3D printer.

Once it's complete, share it with us, and you'll not only become one of our pioneers, you could also win an Ultimaker 3D printer, which can be used to transform your concept into a reality.

Here's what you need to do:

Fill in the information in http://ultim.kr/umeduchallenge, and upload your project.


Submit your project before September 15, 2017, and get the chance to win an Ultimaker 3D printer for your educational institution.

We accept all kinds of formats, and be aware, good presentation is taken into account!

All winners will receive not only a 3D printer, a package of materials and training, but will also be invited to join our Education Pioneer program!

All winning projects will be uploaded to our Education platform to inspire and support other teachers around the world.

Bring your project to life

Many themes lend themselves perfectly to 3D printing. Be as creative as possible. It doesn't have to be a big project, as long as your students engage in active learning throughout the process and enjoy themselves!


See the 3D printer as a tool to give your ideas a tactile, physical form.

Regardless of age, a 3D printer teaches you to be a real innovator, creating products that make a difference to the world and the people around you.

Who knows, maybe you'll inspire your students to become makers of the future, product designers, marketers, project leaders, entrepreneurs, or even teachers themselves.

Project criteria

  • The project should be a useable, classroom-appropriate lesson plan
  • The project must be developed by educators for their students
  • The project must be innovative

The project should include the following information:
  • Name of educational institution, teacher, and contact details
  • Level of education (primary, secondary, or university)
  • Project duration (how many hours or lessons)
  • Number of students or groups
  • Subjects to which the project relates
  • Additional materials required
  • Full description of the project
  • The project must be in English
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